Friday, March 20, 2009

Not wholly accurate...


Harvest Moon. A series I've not played a version of since the venture on the GBA. Wanting to rekindle my fondness for the series, I bought the new version on the DS (When I say new, 2008, I'm a little behind on the DS market).

One thing that struck me was, that for a Farming Simulator, you are *SO* rushed off your feet. There's hardly enough time in the day to tie your shoe laces up, let alone plant a field full of turnips, talk to and give gifts to everyone in town, and then whatever else you want to get on with. Time passes so very quickly, and i'd forgotten this. Very disorienting.

Apart from that, great fun. The main complaint is about the stylus controls, but to be honest, they're nowhere near as bad as everyone makes out. If you've played Phantom Hourglass, it'll feel like a slightly less fluid version of that...don't see what all the upset is about

Wednesday, March 11, 2009

"Love" is just "Goo" spelled backwards

World of Goo.




Few quirky puzzlers make it into the spotlight. The last one to come my way was Katamary Damacy, and that was a while ago.

What you have here, is a humourous, clever, inventive, novel concept, which never fails to make you smile or let out that gasp of realisation once you've figured out what you're supposed to do.

The concept is fantastic. Simple but brilliant. What Indie Gaming does best, I suppose. Apparently this is the brainchild of just two fellas. Kudos to them

Sadly, it only seems to play in 800x600, but once you get playing, that really won't matter to you anymore.

The soundtrack is perfect. Ranging from hushed background bops while you try and maneuver a tricky structure in some bizzare way, to epic, faux-orchestrated arias while you build an almost impossibly long bridge to reunite two different groups of Goo.

Casual puzzlers, in my experience, rarely get better than this. I've not grinned so much since Portal

9/10

Pros:
Simple Concept & Use Friendly UI
You'll hardly remember where the time went, it's just that fun
Charming. It'll charm the pants off you

Cons:
Too short?

Teaser Trailer here, for those interested :)

The Revolution of Technology, and the futility of the individual

Anyone who follows 90s 'Cyberpunk' anime, or its natural progression at the turn of the 21st Century- mainstream films such as 'The Matrix', should be at least somewhat familiar with the literary representations of 'The Internet', and the possible implications of an instantaneous global information network. When Cyberpunk talks about the future, it throws the cliché idea of 'Flying Cars' and 'Space Monsters' out the window, and deals with the much more harrowing future which infact came to pass. We don't have flying cars, but we do have the instant sharing of information. That's much more amazing, don't you think?

Biased as I am, i'm going to use the Ghost in the Shell films and OVA as a basis for this argument: Where lies the importance of individuality in such a future?

It came to my attention today, as a lecturer of mine was displaying the similarity between a picture of a pet pig in "The Times" and his Dachshund, that they have a column called "LOLpets". This really threw me back. LOL"X" is an internet Meme. Since when did such a technophillic phase in the history of cult movements enter the domain of paid journalism? In almost a perfectly natural way, as if drawn on a graph, the X axis of 'humour' slowly sagged as the Y axis of popular knowledge rose. Now, who is the LOL"X" attributed to? What comes to my mind is LOLcats, or LOLfail, and the like. If anybody can give me a concrete answer, then please do. To the best of my knowledge, the collective body of the internet Meme seems to retain shared responsibility.

Such acceptance of 'innovations' (a word i'm using tentatively here) in history was reserved to individuals who went on to become household names. Flemming, Einstein, Luther, Guettenburg, Nightengale, Hoover, Edison.

I'm supposing that this is partly because, their discovery and spreading could not be done instantaneously. News took weeks, even months, to reach some people. Informations was, then, a valuable and hard to come by commodity.

Today, we are exposed in the most open of media, to the opportunity to voice 'our' opinion. As a byproduct of liberal democracy (whose application remains vital for the continuation of a 'free and uncensored' internet). This is, in part, a "Good Thing(c)", however: any views voiced in this way, which come with the stigma of 'from the people', is instantly internalised. Comments, such as those on YouTube or The Independent, give rise only to squabbling, where most people I presume will see in them whatever side they want to see, such is the nature of the uneducated (note: Not "unintelligent", note the distinction) form of debate. Inaccuracies, squabbling, and a poor source of information for those who wish to gain an insight (So rare is it to find someone who cites sources when giving facts- re: this writer's own blog, this is merely opinion)

As is the theme in the Ghost in the Shell philosophy, the collective entity known as the 'Net', has the potential to remove the role of the individual. One's voice is lost in a sea of futility, awash with flaming on forums, pointless videos akin to what one could see on You've Been Framed and a new Meme every other day. It has become a substratum of our culture, and an issue that even now, 16 years after its advent, is still a stagmatised taboo in certain areas of research or information gathering. When, truth is, it's one of the greatest inventions of the modern man, and one that paves the way for a rocky, difficult future as portrayed in many areas of fiction. Mankind has to play their hand carefully.

That was a convoluted and overly opinionated introduction, based mainly out of the fear of my voice merely being consumed by the net itself. The internet has its uses, its charms, its quirks. Most of the time, however, one has to be adept enough at sifting through the tripe :)